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December 21st, 2003


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10:33 pm - A productive day
Yeah, so, today I went to Janesville, and got a lot of work done. It was awesome.

For those unaware (ie, those reading this), Tom and I have been working on a screenplay for some time. Today we just finished the second draft. God knows when we'll actually put a film together, but we're both pretty fond of what we have so far. The working title is H.P. Wildecraft's The Importance of Being Cthulhu, but uh... the title is changing as soon as we think of something that has anything to do with the plot. Per the Halibut Productions website (which I'm not linking), it's "A story of a young Danish boy coming of age in feudal Japan," but in actuality, it's a story about demons, abstract art, angels, assault with a garbage can, and the death of print journalism. We're reasonably stoked.

On a totally different topic, I found a fairly new game that I rather like. This happens really rarely -- the most recent game I spent any appreciable amount of time on was Alone In The Dark IV, which came out in 2001, and I didn't finish it. Anyway, Evil Jim helped rekindle my penchant for the game Rampage! awhile ago, and I've been keeping my eye on They Came From Hollywood, which has a similar premise. They Came from Hollywood isn't out yet, but I've found something to tide me over: I Was An Atomic Mutant!

I actually found IWAAM in the discount bin for $4.77 at Wal-Mart, and bought it on impulse because it looked possibly entertaining. I was not disappointed. You get to stomp/eat/otherwise terrorize cities and the military in first-person 3D. It's not the sort of game you'd spend hours on in a single sitting, but it is a helluva lot of fun. When I play computer games, I play them very sporadically for short periods of time, and IWAAM is perfect for this. What really makes the cool, though, is the presentation.

You get to play as the title character from one of four movies -- The Brain from Beyond Infinity, Wrath of the She-Beast, Reptomicus!, and The Invader from Dimension X. You can watch a trailer for each movie, which is made up of stock footage and video from the game. You can play in color or "the original black and white," and you can play in fullscreen or Drive-In mode (where an occasional head is silhouetted on the bottom of the screen). The game also has an authentic-sounding B-movie soundtrack (complete with scary theremin music), which I really like. I understand that most of this paragraph boils down to minor aesthetics, but the people who designed the game clearly know the material they're parodying, and the result is a meticulous labor of love. Plus it makes for something really cool to show my friends.
Current Mood: rejuvenatedrejuvenated
Current Music: I Was An Atomic Mutant! Soundtrack

(10 comments | Leave a comment)

Comments:


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[User Picture]
From:sacredspud
Date:December 22nd, 2003 06:55 am (UTC)
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We would like to. Tom has the experience required to put it together. We don't have the equipment or money to do it now, though, so I have no idea when it's actually going to happen -- hopefully sooner, not later.
[User Picture]
From:ribsinbacon
Date:December 22nd, 2003 05:46 pm (UTC)
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You could always borrow my DV camcorder.
[User Picture]
From:sacredspud
Date:December 22nd, 2003 06:33 pm (UTC)
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Uh, we're looking to put together a bigger production than that.
[User Picture]
From:ribsinbacon
Date:December 22nd, 2003 06:43 pm (UTC)
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Well then! It looks like you're fucked!
[User Picture]
From:sacredspud
Date:December 22nd, 2003 07:11 pm (UTC)
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Well honestly, Ribs, at the level we'd like to put this together, we're looking at a MINIMUM budget of $125,000 or so -- if we want to do it really cheaply. Thanks to Tom's social networking skills and willingness to spend all of his money of attending film festivals, this is an achievable goal, but achievable doesn't mean "on the horizon." It's gonna take awhile.
[User Picture]
From:ribsinbacon
Date:December 23rd, 2003 04:23 am (UTC)
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First off, let me apologize for being in a cranky car accident sore bitch mode. (I'm sick and tired of feeling sick and tired)

125,000 is good start. but you should also think about the following costs.

Wages for the workers, and actors/actresses.
Catering for shoots.
Good Microphones (These are on the list because most of the articles I read by directors always say you need a good microphone)
Film if you aren't going to go digital (even with my cam corder, if you add the right lighting, and filters, it can look great.)
license fees.
Will the shoot be union?
Renting out space for makeup/dress rooms.
Just how the hell do you think you are going to make Gollum look so good?
[User Picture]
From:sacredspud
Date:December 23rd, 2003 05:01 am (UTC)
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Actually, Cannibal also had a budget of $125,000, per imdb.com.

We are taking these costs into account. The shoot will definitely NOT be union, if we're going to work on such a small budget. The small budget also assumes that we're a) not getting shooting permits, and b) borrowing a lot of equipment. We're looking to put together an impressive low-budget indie film, so we figure we can skimp on catering, dressing rooms, etc.
[User Picture]
From:ribsinbacon
Date:December 23rd, 2003 02:02 pm (UTC)
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Yes, that sounds right, but if I recollect corectly, they said they blew their budget and got more money from film companies, and other type places to pay for the rest of it. I remember them talking about it in the commentary.
[User Picture]
From:evil_jim
Date:December 22nd, 2003 01:14 am (UTC)
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The features of that game sound just like TCFH. They obviously went forward in time to steal the idea. Anyway, since you're into it again, when do you wanna play multi-player Rampage again?
[User Picture]
From:sacredspud
Date:December 22nd, 2003 06:36 pm (UTC)
(Link)
...when did we ever play multiplayer Rampage!? Oh, and the answer is yes, but I don't remember having done that before.
A productive day - Garmonbozia for the soul. — LiveJournal

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